Digitally Accessible Learning Materials: Examples & Best Practices

Prepared for: GinghamXL (EdTech Startup]
Prepared by: Laena McCarthy, MS
Date: September 2023

Introduction

Ensuring digital accessibility in educational content is essential for providing inclusive learning experiences. This document outlines examples of accessible learning materials that adhere to WCAG 2.2 AA standards, enabling equitable access for all learners, including those with disabilities.

1. Text-Based Learning Materials

  • Structured HTML Content: Course materials designed with semantic HTML (headings, lists, landmarks) for better screen reader navigation.

  • Readable Font & Contrast: Use of high-contrast color schemes and dyslexia-friendly fonts (e.g., OpenDyslexic, Arial, Verdana).

  • Alternative Text (Alt Text): Descriptive alt text for all images, graphs, and infographics to support visually impaired learners.

  • Keyboard Navigation: Ensuring all interactive elements (e.g., buttons, links) are accessible via keyboard navigation.

2. Video & Multimedia Content

  • Closed Captions (CC): All video content includes accurate, synchronized captions for learners with hearing impairments.

  • Audio Descriptions: Supplemental narration describing visual elements for blind or low-vision users.

  • Transcript Availability: Full transcripts provided for all multimedia materials to support diverse learning needs.

  • Avoid Auto-Playing Media: Ensuring that videos and audio do not play automatically to prevent sensory overload.

3. Interactive Assessments & Learning Tools

  • Accessible Quizzes & Forms:

    • Clear, simple language.

    • Proper labeling of input fields for screen readers.

    • Keyboard-operable drag-and-drop interactions.

  • Alternative Navigation Options:

    • Voice recognition support for learners who cannot use a mouse or keyboard.

    • Enlarged clickable areas for those with motor disabilities.

  • Adjustable Timing Settings:

    • Allow learners extra time for completing assessments.

    • Provide pause and resume options.

4. Learning Management System (LMS) Integration

  • Compatible with Screen Readers: LMS platforms optimized for JAWS, NVDA, and VoiceOver.

  • Skip Navigation Links: Users can bypass repetitive content and jump to main sections.

  • ARIA Landmarks: Use of ARIA (Accessible Rich Internet Applications) to improve dynamic content navigation.

5. Downloadable & Offline Resources

  • Accessible PDFs:

    • Properly tagged for screen readers.

    • Searchable text (not scanned images).

    • Logical reading order.

  • E-books & EPUB Format: Reflowable text and screen-reader-compatible formatting.

  • Braille & Large Print Options: Providing Braille-friendly and large print versions of critical course materials.

6. Gamification & Adaptive Learning

  • Inclusive Game Design:

    • Captioned instructions.

    • Adjustable difficulty levels.

    • Colorblind-friendly visual cues.

  • AI-Powered Personalization:

    • Adaptive learning paths tailored to individual needs.

    • Customizable interface settings (contrast, text size, playback speed).

7. Future Enhancements & Continuous Improvement

To ensure ongoing accessibility compliance, we recommend:

  • Conducting regular accessibility audits using WAVE, Axe, and Siteimprove.

  • Gathering learner feedback to identify and address accessibility barriers.

  • Offering staff training on accessibility best practices.

  • Keeping up-to-date with evolving WCAG guidelines and emerging assistive technologies.

Conclusion

By integrating these accessible learning materials, GinghamXL can enhance educational equity and engagement for all learners. Our goal is to create a universally designed learning environment that eliminates barriers and fosters inclusive education.

For further accessibility consultation or implementation support, please contact:
Laena McCarthy
Email: laena@laenamira.com
LinkedIn: linkedin.com/in/laenamiramccarthy